Arts-Based Learning

Innovating with Minecraft

Games and learning scholar Seann Dikkers sits down with teachers who use Minecraft in their classroom to learn about how innovative teachers think and design.

Minecraft is one of the most played, most loved, and most ‘blocky’ games ever released. For the uninitiated, Minecraft randomly generates a world filled with movable and makeable digital ‘blocks’. Many compare it to having unlimited Legos, yet the online component allows players to build together, fulfilling the innate desire to show others their work, which creates armies of Minecraft recruiters. It is an open-ended sandbox for play that ignites millions of players’ imaginations.  

Create an account to read this article

£7.00+ VAT

One-off purchase

  • Purchase and Download today

Register for free

No Credit Card required

  • Register for free
  • Access to 3 free articles
  • Free TeachingTimes Report every month