Scratch activity resource pack
Use Scratch to code a 'boom, snap, clap' game, a virtual graffiti canvas or a simple chase game with these three activities and their accompanying resources. Each activity includes a lesson guide for educators and a handout for learners. Suitable for beginners!
How to plan for project-based learning
Although famously learner-led, project-based learning does require a fair amount of teacher planning to be at its most successful. Alexis Shea continues her series on strategies for successful PBL with a step-by-step guide to planning a project from beginning to end.
Activity 18 Resource Pack: The missing link?
Science goes pop! Activity 18. Pupils research the legendary yeti of the Himalayas and write an argument for or against its existence.
Activity 17 Resource Pack: Mapping the mysteries
Science goes pop! Activity 17. Pupils research legends of hairy human-like creatures and plot them on a world map.
Activity 16 Resource Pack: Tracking the orang pendek
Science goes pop! Activity 16. Pupils write a diary as an explorer in the Sumatran jungle tracking the orang pendek.
Activity 15 Resource Pack: Caveman maths
Science goes pop! Activity 15. Pupils solve a series of mathematical word problems related to the hunting and gathering habits of early man.
Activity 14 Resource Pack: How do they compare?
Science goes pop! Activity 14. A series of maths activities based around comparisons between early and modern humans, and a range of extinct and modern animals.
Activity 13 Resource Pack: Timeline of human ancestors
Science goes pop! Activity 13. Pupils research human ancestors and create a timeline, adding in information about how each hominid lived and their position in the stone/metal ages.
Activity 12 Resource Pack: What happens next?
Science goes pop! Activity 12. Images and sound immerse pupils in the story of a group of early humans who are attacked by a Komodo dragon. The pupils plan and write a piece of creative writing to show what happens next.