BAFTA’s gaming initiative is allowing young people to immerse themselves in the creative process of game design and development and supports the passion and dedication of teachers and students. Tim Hunter, Director of Learning and New Talent, discusses some of the highlights of the programme.
Games and learning scholar Seann Dikkers sits down with teachers who use Minecraft in their classroom to learn about how innovative teachers think and design.
The power of games to focus young minds is undeniable. What is less well established is the power of games to inspire learning across a range of subjects. But, with so many opportunities for young people to get involved in designing their own games, the time has never been better to start to integrate games into your teaching. Here, Tim Hunter, Director of Learning & New Talent at BAFTA, discusses game design.
Howard Sharron explores this motor sports route to acquiring high level problem-solving skills.
Sean Weston describes two
remodelling case studies which show
how inspired design can overcome