Creative Teaching & Learning

Motivating for Maths Mastery

Using elements of play, independent and self-directed learning, all within a game-based framework, Bebington High has found a way to inspire students who are behind in maths. Christine Edge-Sayer shows how her school has successfully engaged and supported their most reluctant students.
Classroom with laptops

Gamification or ‘game-based learning’ put simply, means using elements of play to help children learn. This can include point-scoring, competing against other pupils, rules and rewards for success. While hardly a new concept, the constant evolution of the online world means that game-based learning is taking on new and increasingly innovative approaches to help engage pupils in learning. 

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