Science goes pop
Science goes pop
Children love films, TV shows and computer games, but how can we harness this enthusiasm in the classroom? Discover the links between science and popular culture with a series of cross-curricular activities and resources.
Children love films, TV shows, computer games and books. If you pick the right ones, they can also teach children a lot about the world. Or at very least inspire kids to find out more.
Contrary to traditional belief, popular culture is not the enemy of good teaching. Nor of creativity. Just encourage children to look beyond the superficial, in the action and outcome, towards deeper themes and concepts – to see context and the bigger picture. If something looks fantastic in a film, book, or TV show, how is it explained? How does it work? And most importantly, what links does it have to what is, was, or might soon be going on in the real world?
Popular culture can tell us about technology, maths, history, geography… pretty much anything really. It can help us engage with the world. It’s interesting, entertaining, but look deep enough and there are serious themes.
Science, in particular, permeates popular culture – especially with the current popularity of superhero and dystopian genres. Of course, the writers use a great deal of creative licence in these films, TV shows, books and video games, but look past that and you’ll see links to a wide range of science topics.
This project aims to highlight some of those links. Although mainly science-based, the activities are cross-curricular in nature and can be used with pupils in Key Stages 2-4. A few activities are appropriate for use with younger children also.
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